Rules of Animation

Timing- the most important aspect of animation that sets animation apart from other drawn art forms.

Squash and Stretch- for an object to look convincing, it must "give" when external forces are applied to it. The external forces that affect the object are gravity, directional force, and the mass of the object. When a soft ball is thrown, it will look perfectly round in the arc, but once it hits the ground, it will squash and stretch.

Exaggeration- a method of emphasizing something to increase its significance or to draw attention to it. Exaggeration in animation terms is used to emphasize whatever key idea or feeling you wish to portray.

Anticipation- can be used to direct the viewer's attention to part of the screen, and it is often intermingled with staging.

Overlap- when one action overlaps another. It is important to apply this rule to make your animations flow nicely and have a natural rhythm.

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