Chapter 1 Review

Why is it important to have rules in design?
Design rules are important because they provide a structural guideline for designers to follow and, at the same time, to break. Without rules in design, a piece of artwork could become chaotic because there is no structure to it, causing the viewer to become confused.

In the author's opinion, what makes a great designer?
In Angie Taylor's opinion, "a lucky combination of motivation, inspiration, hard work, confidence, luck, self-belief, assertiveness, diplomacy, imagination, logic, practicality, and passion" is essential to becoming a great designer. She also says that a good designer must be open to ideas, rules, other people, and the world around him or her. Good designers must also "learn to be observant". "A great designer is somebody who knows the rules but also pushes and bends them in creative ways, as an artist does".

In your opinion, what makes a great designer?
In my opinion, a great designer is someone who practices his work to improve on his skill set. A great designer is also someone who observes the things around him to help inspire and motivate his work.

Why is sketching important?
Sketching is important because it allows the designer to truly understand form, light, and balance that is earned by observing and then drawing. Sketching also forces the designer to consider how an object is constructed, what supports the object, and how the lighting affects the object.

How should you begin a drawing?
When beginning a drawing, you should start by using simple shapes to break down a drawing. You should also try to draw at least one a day because "practice and experience will always make you a better designer". You should always keep drawing even if you do not feel motivated to do so.
 
Explain the Cartesian System.
The Cartesian System describes the three basic dimensions of 3D space, which are represented by the letters X, Y, and Z. The X dimension measures distances from left to right, the Y dimension represents distances from top to bottom, and the Z dimension represents distances between near and far.

Explain foreshortening.
Foreshortening is when objects appear to get smaller as they continue to get further away from the viewer. Just as objects get smaller, distances also get smaller as they move further away from the viewer. Foreshortening also affects the way we see certain things in the world around us. For example, if you were to look at a car from the front, it looks shorter than it really is when you look at it from the side.

Explain depth of field.
Depth of field is a term used in photography that refers to the area of a scene in front of and behind the main subject that is in focus. High (shallow) depth of field is when the background behind the main subject is out of focus and blurry. Wide depth of field is when the subject and the background are in focus.


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